About Viola Textures :
NON-STATIC SAMPLING™
MOVEMENT THAT FEELS INFINITE
Non-Static Sampling™ is an approach developed by founder Michael Vignola that introduces a constantly evolving and unpredictable quality into a sonic environment, adding depth and realism. Rather than simply relying on a short and static predetermined sample, this technique infuses each note sampled with subtle and unique variations in the performance over a very long period of time which preserves the natural complexity and richness of live instrumentation. This keeps the listener engaged and the performance feeling fresh, emotive, and dynamic. We believe when combining this technique with our Infinite Motion Engine™ we have created a powerful and innovative new tool that allows users to instantly elevate their audio productions to new levels of authenticity and artistry.
PHILOSOPHY
AN UNCOVENTIONAL APPROACH
Viola Textures is the 4th installment in our non-static string series. Expand your sonic possibilities with our Infinite Motion Engine™ and Non-Static Sampling™ which integrates emotion and synth programming all in one easy to use interface.
Revolutionize your sound design with our advanced Infinite Motion Engine™ and Non-Static Sampling™. A user-friendly designed for both beginners and professionals, providing intuitive control over complex sound manipulations. These tools empower you to craft dynamic sonic landscapes, seamlessly blending and sculpting sounds. Whether you’re creating for film, TV, games, or diving into contemporary, neo-classical, ambient, or drone music, our instrument elevates your creative expression.
Features :
EFFECTS :
- 50 CONVOLUTION REVERB · DELAY · CHORUS
- PHASER · ROTATOR · STEREO IMAGER
- DISTORTION · SATURATION · LOFI · TAPE SATURATION
- Go deeper with our FX section’s top-shelf convolution reverbs and attenuverter options that bring next level control
Summary
Infinite Motion Engine™
Non-Static Sampling™
Long evolving performances
26 traditional, but uniquely played articulations
160 presets to spark inspiration
100 parameters to customize your own sound
24bit 48kHz samples
3.44 GB installed
Midi learn / automation for all controls
System Requirements :
KONTAKT VERSION REQUIREMENTS:
Kontakt or Kontakt Player 6.7 or later
SUPPORTED INTERFACES:
macOS (64-bit only): Stand-alone, VST, VST3, AU, AAX
Windows (64-bit only): Stand-alone, VST, VST3, AAX
FREE KONTAKT PLAYER INCLUDED:
Don’t have the Kontakt Player? Download it free here
NATIVE ACCESS DOWNLOADER REQUIRED:
Don’t have Native Access? Download it free here
3.44 GB INSTALLED
PC SYSTEM REQUIREMENTS:
Windows 10 or 11 (latest Service Pack), Intel Core i5 or equivalent CPU, 2 GB RAM
Graphics hardware support for OpenGL 2.1 or higher and/or Graphics hardware support for Direct 3D 11.1 (Feature Level 11_0) or higher
4 GB RAM (6 GB recommended for large KONTAKT Instruments)
MAC SYSTEM REQUIREMENTS:
Intel Macs (i5 or higher): macOS 10.14, 10.15, 11, 12 or 13 (latest update)
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11, 12 or 13 (latest update)
USER MANUAL
About Viola Textures :
NON-STATIC SAMPLING™
MOVEMENT THAT FEELS INFINITE
Non-Static Sampling™ is an approach developed by founder Michael Vignola that introduces a constantly evolving and unpredictable quality into a sonic environment, adding depth and realism. Rather than simply relying on a short and static predetermined sample, this technique infuses each note sampled with subtle and unique variations in the performance over a very long period of time which preserves the natural complexity and richness of live instrumentation. This keeps the listener engaged and the performance feeling fresh, emotive, and dynamic. We believe when combining this technique with our Infinite Motion Engine™ we have created a powerful and innovative new tool that allows users to instantly elevate their audio productions to new levels of authenticity and artistry.
PHILOSOPHY
AN UNCOVENTIONAL APPROACH
Viola Textures is the 4th installment in our non-static string series. Expand your sonic possibilities with our Infinite Motion Engine™ and Non-Static Sampling™ which integrates emotion and synth programming all in one easy to use interface.
Revolutionize your sound design with our advanced Infinite Motion Engine™ and Non-Static Sampling™. A user-friendly designed for both beginners and professionals, providing intuitive control over complex sound manipulations. These tools empower you to craft dynamic sonic landscapes, seamlessly blending and sculpting sounds. Whether you’re creating for film, TV, games, or diving into contemporary, neo-classical, ambient, or drone music, our instrument elevates your creative expression.
Features :
EFFECTS :
- 50 CONVOLUTION REVERB · DELAY · CHORUS
- PHASER · ROTATOR · STEREO IMAGER
- DISTORTION · SATURATION · LOFI · TAPE SATURATION
- Go deeper with our FX section’s top-shelf convolution reverbs and attenuverter options that bring next level control
Summary
Infinite Motion Engine™
Non-Static Sampling™
Long evolving performances
26 traditional, but uniquely played articulations
160 presets to spark inspiration
100 parameters to customize your own sound
24bit 48kHz samples
3.44 GB installed
Midi learn / automation for all controls
System Requirements :
KONTAKT VERSION REQUIREMENTS:
Kontakt or Kontakt Player 6.7 or later
SUPPORTED INTERFACES:
macOS (64-bit only): Stand-alone, VST, VST3, AU, AAX
Windows (64-bit only): Stand-alone, VST, VST3, AAX
FREE KONTAKT PLAYER INCLUDED:
Don’t have the Kontakt Player? Download it free here
NATIVE ACCESS DOWNLOADER REQUIRED:
Don’t have Native Access? Download it free here
3.44 GB INSTALLED
PC SYSTEM REQUIREMENTS:
Windows 10 or 11 (latest Service Pack), Intel Core i5 or equivalent CPU, 2 GB RAM
Graphics hardware support for OpenGL 2.1 or higher and/or Graphics hardware support for Direct 3D 11.1 (Feature Level 11_0) or higher
4 GB RAM (6 GB recommended for large KONTAKT Instruments)
MAC SYSTEM REQUIREMENTS:
Intel Macs (i5 or higher): macOS 10.14, 10.15, 11, 12 or 13 (latest update)
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11, 12 or 13 (latest update)
USER MANUAL
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